#1 2010-09-22 21:11:30

Masterix

Moderator

Zarejestrowany: 2010-09-22
Posty: 17
Punktów :   

Slime Trainer

Slime Trainer
1.Odpalamy swoją postać, idziemy w wybrane miejsce ze slimem.
2.Matkę (slima) zjeżdżamy żeby miała mniej niż 70% hp
3.Dajemy Follow na matkę (slima) .
4.Wchodzimy w 'Tools'>'Scripter' i w okno wklejamy to

Kod:

Kod:

const
      Spell = 'exura'
      Food_Id = 3582;
      MinMana = 78;  
      StrongWeaponID = 3317;
      HealAtHp = 315;
      UhAtHp = 100;
      ITEM_RUNE_UH = 316;
      KillAtHp=100;
var
StrongWeapon:TItem;

function GetItemFromOpenBackpack(ID: integer): TItem;
var
  x: integer;
  y: integer;
begin
  Result := nil;
  for x := 0 to Self.Containers.Count - 1 do
  begin
    if x >= Self.Containers.Count then Break;
    for y := 0 to Self.Containers.Container[x].Count - 1 do
    begin
      if y >= Self.Containers.Container[x].Count then Break;
      if Self.Containers.Container[x].Item[y].ID = ID then
      begin
        Result := Self.Containers.Container[x].Item[y];
        Exit;
      end;
    end;
  end;
end;

function Attacking: boolean;
begin
   UpdateWorld;
   for x := 0 to Creatures.Count - 1 do
   begin
     UpdateWorld;
     if Creatures.Creature[x].Attacking then
     begin
        Result := True;
        Exit;
     end;
   end;
   Result := False;
   Exit;
end;

function GetFollowedCreatureID: integer;
begin
   UpdateWorld;
   for x := 0 to Creatures.Count - 1 do
   begin
      UpdateWorld;
      if Creatures.Creature[x].Following then
      begin
         Result := Creatures.Creature[x].ID;
         Exit;
      end;
   end;
end;

begin
  updateworld;
  MotherSlime := GetFollowedCreatureID;
  while not Terminated do
  begin
    UpdateWorld;
    if self.LogoutBlock=false then self.Logout(false);  
    if ((Self.Health) <(HealAtHp)) and ((Self.Mana)>(25)) then
    Self.Say(Spell)
    UpdateWorld;
    if ((Self.Health) <(UhAtHp)) then Self.Containers.UseItemWithSelf(GetItemFromOpenBackpack(ITEM_RUNE_UH));
    Sleep(1000);
    if not Attacking then
    begin
      UpdateWorld;
      for x := 0 to Creatures.Count - 1 do
      begin
        UpdateWorld;
        if Creatures.Creature[x].ID <> MotherSlime then
        begin
          if (Creatures.Creature[x].Name <> Self.Name) and (Creatures.Creature[x].NPC) and (Creatures.Creature[x].Z = Self.Z) then
          begin
            UpdateWorld;
            X1 := Creatures.Creature[x].X;
            Y1 := Creatures.Creature[x].Y;
            if (X1 - Self.X = 1) or (X1 - Self.X = 0) or (X1 - Self.X = -1) then
            begin
              UpdateWorld;
              if (Y1 - Self.Y = 1) or (Y1 - Self.Y = 0) or (Y1 - Self.Y = -1) then
              begin
                Creatures.Creature[x].Attacking := true;
                Break;
              end;
            end;
          end;
        end;
      end;
    end;
    else
    begin
      if self.Health < KillAtHp then
      Begin
        UpdateWorld;
        for x := 0 to Creatures.Count - 1 do
        begin
          UpdateWorld;
          if Creatures.Creature[x].ID = MotherSlime then
          begin
            if (Creatures.Creature[x].Name <> Self.Name) and (Creatures.Creature[x].NPC) and (creatures.creature[x].Z = self.Z) then
            Creatures.Creature[x].Attacking := true;
            StrongWeapon:= GetItemFromOpenBackpack(StrongWeaponID);
            if  StrongWeapon <> nil then
            StrongWeapon.MoveToBody(Self.RightHand, 0);
            Break;
          end;
        end;
      end;
      if Self.Mana < MinMana then
      begin
        UpdateWorld;
        for container := 0 to Self.Containers.Count - 1 do
        begin
          UpdateWorld;
          for item := 0 to Self.Containers.Container[container].Count - 1 do
          begin
            UpdateWorld;
            if Self.Containers.Container[container].Item[item].ID = Food_Id then
            Self.Containers.Container[container].Item[item].Use;
          end;
        end;
      end;
    end;
    Sleep(1000);
  end;
end;

Powinno wyglądać to tak:
http://www.otofotki.pl/img15/obrazki/wv6154_uo0001ro9.jpg


Kod:

Spell = 'exura'

Czar jaki ma bot wpisywać

Kod:

Food_Id = 3582;

Numer ID jedzenia

Kod:

MinMana = 78;

Minimalna ilość many do użyć

Kod:

StrongWeaponID = 3317;

Numer ID mocniejszej broni

Kod:

HealAtHp = 315;

Ilość hp do użycia czaru

Kod:

UhAtHp = 150;

Ilość Hp do użycia UH'a

Kod:

ITEM_RUNE_UH = 316;

Numer ID runy UH, oczywiście możemy to edytować na każdy pot itp.

Kod:

KillAtHp=100;

Przy tej ilości Hp bot zabija matkę.
Po zabiciu matki bot automatycznie wyloguje postać.

5.Klikamy na 'Execute Script', w okienku powinno się takie coś pojawić

http://www.otofotki.pl/img15/obrazki/cv7158_dupadupa.jpg

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