Slime Trainer
1.Odpalamy swoją postać, idziemy w wybrane miejsce ze slimem.
2.Matkę (slima) zjeżdżamy żeby miała mniej niż 70% hp
3.Dajemy Follow na matkę (slima) .
4.Wchodzimy w 'Tools'>'Scripter' i w okno wklejamy to
Kod:
const Spell = 'exura' Food_Id = 3582; MinMana = 78; StrongWeaponID = 3317; HealAtHp = 315; UhAtHp = 100; ITEM_RUNE_UH = 316; KillAtHp=100; var StrongWeapon:TItem; function GetItemFromOpenBackpack(ID: integer): TItem; var x: integer; y: integer; begin Result := nil; for x := 0 to Self.Containers.Count - 1 do begin if x >= Self.Containers.Count then Break; for y := 0 to Self.Containers.Container[x].Count - 1 do begin if y >= Self.Containers.Container[x].Count then Break; if Self.Containers.Container[x].Item[y].ID = ID then begin Result := Self.Containers.Container[x].Item[y]; Exit; end; end; end; end; function Attacking: boolean; begin UpdateWorld; for x := 0 to Creatures.Count - 1 do begin UpdateWorld; if Creatures.Creature[x].Attacking then begin Result := True; Exit; end; end; Result := False; Exit; end; function GetFollowedCreatureID: integer; begin UpdateWorld; for x := 0 to Creatures.Count - 1 do begin UpdateWorld; if Creatures.Creature[x].Following then begin Result := Creatures.Creature[x].ID; Exit; end; end; end; begin updateworld; MotherSlime := GetFollowedCreatureID; while not Terminated do begin UpdateWorld; if self.LogoutBlock=false then self.Logout(false); if ((Self.Health) <(HealAtHp)) and ((Self.Mana)>(25)) then Self.Say(Spell) UpdateWorld; if ((Self.Health) <(UhAtHp)) then Self.Containers.UseItemWithSelf(GetItemFromOpenBackpack(ITEM_RUNE_UH)); Sleep(1000); if not Attacking then begin UpdateWorld; for x := 0 to Creatures.Count - 1 do begin UpdateWorld; if Creatures.Creature[x].ID <> MotherSlime then begin if (Creatures.Creature[x].Name <> Self.Name) and (Creatures.Creature[x].NPC) and (Creatures.Creature[x].Z = Self.Z) then begin UpdateWorld; X1 := Creatures.Creature[x].X; Y1 := Creatures.Creature[x].Y; if (X1 - Self.X = 1) or (X1 - Self.X = 0) or (X1 - Self.X = -1) then begin UpdateWorld; if (Y1 - Self.Y = 1) or (Y1 - Self.Y = 0) or (Y1 - Self.Y = -1) then begin Creatures.Creature[x].Attacking := true; Break; end; end; end; end; end; end; else begin if self.Health < KillAtHp then Begin UpdateWorld; for x := 0 to Creatures.Count - 1 do begin UpdateWorld; if Creatures.Creature[x].ID = MotherSlime then begin if (Creatures.Creature[x].Name <> Self.Name) and (Creatures.Creature[x].NPC) and (creatures.creature[x].Z = self.Z) then Creatures.Creature[x].Attacking := true; StrongWeapon:= GetItemFromOpenBackpack(StrongWeaponID); if StrongWeapon <> nil then StrongWeapon.MoveToBody(Self.RightHand, 0); Break; end; end; end; if Self.Mana < MinMana then begin UpdateWorld; for container := 0 to Self.Containers.Count - 1 do begin UpdateWorld; for item := 0 to Self.Containers.Container[container].Count - 1 do begin UpdateWorld; if Self.Containers.Container[container].Item[item].ID = Food_Id then Self.Containers.Container[container].Item[item].Use; end; end; end; end; Sleep(1000); end; end;
Powinno wyglądać to tak:
Spell = 'exura'
Czar jaki ma bot wpisywać
Food_Id = 3582;
Numer ID jedzenia
MinMana = 78;
Minimalna ilość many do użyć
StrongWeaponID = 3317;
Numer ID mocniejszej broni
HealAtHp = 315;
Ilość hp do użycia czaru
UhAtHp = 150;
Ilość Hp do użycia UH'a
ITEM_RUNE_UH = 316;
Numer ID runy UH, oczywiście możemy to edytować na każdy pot itp.
KillAtHp=100;
Przy tej ilości Hp bot zabija matkę.
Po zabiciu matki bot automatycznie wyloguje postać.
5.Klikamy na 'Execute Script', w okienku powinno się takie coś pojawić
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